Tomb Raider: Underworld, released in 2008, continues the story introduced in Legend. Tomb Raider: Anniversary, released in 2007, is a Video Game Remake that sets the original Tomb Raider within the continuity established by Legend (which actually makes it a Prequel in addition to a remake). And given where the franchise was coming from, the game did a pretty good job at getting the Tomb Raider series back on track.Īlso marking a change from previous Tomb Raider games (which were exclusive to PlayStation and PC, with some ports to Sega), Tomb Raider Legend went fully multiplatform: it was released for PC, PlayStation 2 and 3, PlayStation Portable, Xbox and Xbox 360, Nintendo GameCube, Game Boy Advance, Nintendo DS and mobiles. General consensus seemed to be that, while Legend is not particularly innovative, being a relatively standard Third Person Action-Adventure game, it also doesn't really do anything wrong. The game was criticised, however, for its shortness, the occasional wonky camera and the linear level design, sacrificing much of the freedom of the previous Tomb Raider games. Critics especially praised the graphics, the soundtracks and the fluidity with which players could control Lara - a far cry from the clunky controls of the classic Lara. It garnered a large amount of positive reviews and remains one of the highest-rated games in the history of the franchise. The locations she visits during the game include Bolivia, Peru, a Yakuza-infested skyscraper in Tokyo, Ghana, an old research facility in Kazakhstan, a derelict, tacky King Arthur museum in Cornwall and Nepal.Īs far as critical reception goes, the game was received very well, being the fastest selling (note, not highest selling) game in the series so far. As she journeys across the globe, bits and pieces of various myths seem to meld together, with this mysterious sword at the center. Her quest for the artifacts is soon complicated by the appearance of an old acquaintance, however, and Lara must race to reach the next piece before her adversaries do. The game centers around Lara Croft's pursuit of the fragments of an ancient sword, which she believes to be connected to a strange device that caused the disappearance of her mother. It marks the first reboot of the series.ĭue to its predecessor's lack of commercial success, Eidos Interactive decided to hand over the franchise to Crystal Dynamics, making it the first game to not be developed by Core Design, who had been in charge of the series since its genesis. Lara Croft Tomb Raider: Legend was released in 2006 and is the seventh entry in the Tomb Raider series. Otherwise, there are simply too many flaws, so I sadly cannot recommend it.Lara: Isn't she beautiful? I'm falling in love all over again. If you like difficult platforming and old-school boss fights, you may like this game. While the experience was too frustrating for me, this is quite a good game within its specific genre. Dare I say it, but this game may be too "hardcore" for me (even though I usually don't like it when games are dumbed down). Also, you have to manually "save" the checkpoint, otherwise, if you quit/reload, you lose all progress since the beginning of the game. It is also a pity there is no manual save system, and that the save checkpoints are not very forgiving - they were often far away from the part I struggled with, meaning I had to redo a lot after failing a sequence. I'm not a noob, but better hints and tutorials would have been helpful for me. I got stuck on some of the platforming and boss fights, so I had to look up the solutions online. I found the keyboard/mouse controls difficult and at times inconsistent and unresponsive - Maybe it plays better on a console. ![]() My playthrough broke down to frustrating trial and error at times. 95% of the game is pure puzzle platforming (so you should only play this if you really like that sort of gameplay). ![]() ![]() After a while the puzzles feel repetitive (but this is largely a question of personal taste). It started off OK, but as the puzzles and boss fights got harder, they got more tedious, and the controls got more frustrating. In some ways it is a decent game, but as I progressed, it became unplayable for me.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |